﻿using System;
namespace ebay.Model
{
    //Users
    [Serializable]
    public class Users
    {

        /// <summary>
        /// UserId
        /// </summary>		
        private string _userid;
        public string UserId
        {
            get { return _userid; }
            set { _userid = value; }
        }
        /// <summary>
        /// UserName
        /// </summary>		
        private string _username;
        public string UserName
        {
            get { return _username; }
            set { _username = value; }
        }
        /// <summary>
        /// PassWord
        /// </summary>		
        private string _password;
        public string PassWord
        {
            get { return _password; }
            set { _password = value; }
        }
        /// <summary>
        /// UserType
        /// </summary>		
        private int _usertype;
        public int UserType
        {
            get { return _usertype; }
            set { _usertype = value; }
        }
        /// <summary>
        /// MNote
        /// </summary>		
        private string _mnote;
        public string MNote
        {
            get { return _mnote; }
            set { _mnote = value; }
        }
        /// <summary>
        /// Muser
        /// </summary>		
        private string _muser;
        public string Muser
        {
            get { return _muser; }
            set { _muser = value; }
        }
        /// <summary>
        /// Mtime
        /// </summary>		
        private DateTime _mtime;
        public DateTime Mtime
        {
            get { return _mtime; }
            set { _mtime = value; }
        }
        /// <summary>
        /// Auser
        /// </summary>		
        private string _auser;
        public string Auser
        {
            get { return _auser; }
            set { _auser = value; }
        }
        /// <summary>
        /// Atime
        /// </summary>		
        private DateTime _atime;
        public DateTime Atime
        {
            get { return _atime; }
            set { _atime = value; }
        }

    }
}

